Friday, September 28, 2007

Session 2 Homework Assignment

Thanks for all of the great contribution to the Session 1 assignment. You all found some really interesting sites and did an excellent job explaining them in class.

Here is the Session 2 class assignment. As before, please have fun with it. There are no wrong answers!

Explore the web trying to find 1-2 sites relevant and interesting for Session 3: The Technologies -- Expanded Definitions and Impact

  • RSS - Really Simple Syndication - Web feed formats used to publish frequently updated content such as blog entries, news headlines or podcasts

  • Mashups - a combination of two or more web-based resources to create a new application

  • Social Bookmarking - a way for users to store, organize, share and search bookmarks of web pages

  • AJAX - Asychronous Javascript and XML


Post each link and a brief description to this blog by end of day Wednesday, October 3. We will then discuss as many of these sites as possible at Class Session 3 on Thursday, October 4.

Wednesday, September 26, 2007

Potential of the Geoweb

Two years ago, Paul Rademacher merged data from craigslist and google maps to create housingmaps.com. Originally a hacker, he has since been employed by google. Google now allows everybody to fill their maps with information such as coordinates or addresses, and about 4 million people have already put such "personalised" or "mashed-up" maps on their homepages. What is interesting about this page and the success of googleearth is that location has become more important on the internet. Although space has often been thought to be of no relevance on the web, users are now discovering what is called the geoweb. More than 250 million people have downloaded googleearth, in addition to those using virtual earth by Microsoft. They all contribute to the data and produce their own maps. Openstreetmap is something of a geographical Wikipedia. There seem to be a lot of risks with geographical information that's been pieced together by pretty much anyone. Do I really want to trust that information when travelling or building a house? On the other hand, there is probably a lot of potential in gathering the local information of users. Once cell phone companies provide a service to users that makes their location known, they could for example be updated about the best pizza place in their proximity. Or, with regards to the popular social networking sites, be notified if an old friend happens to be in the same neighborhood. This provides huge potential for advertisers, but also bears the risk for the user to become too transparent and traceable.

BBC News

For news I like to read the BBC. In addition to decent world news, they track and show what people have been searching for on their site. They also have a fun (if you like celeb 'news') feature called celebdaq (http://www.bbc.co.uk/celebdaq/) where people rate celebrities and it is tracked like a stock with their value going up and down.

I am curious about how often the information is updated on these sites that track and show you what other people have searched. Is it updated after every search or do they tally up a particular time range? Meaning, do they take a 24 hour timeshot and report what the top searches were for that day?

Technology Review Weekly Update

Technology Review is published by MIT to share with a broad general audience news about significant developments in technology. Weekly updates are available at no cost by subscribing to alerts delivered by email. Among other features, the publishers have built a community of experts who share opinions about technology-related products and services.

Richard Chase

Online Gaming Theory Book

The Insitute for the Future of the Book collects several interesting sites, my favorite being an online book about online gaming. The book collects the chapters in short pages so they can be easily and quickly read. On top of that, users can comment and discuss each section.

The site also includes the site The Googlization of Everything, another online book in progress, dealing with how the author believes that Google is "disrupting culture, commerce, and community."

Movie Reviews

For movie reviews I have relied on rottentomatoes for a while. The site has changed a bit over the years, but they have essentially been using the 2.0 concept for years. People write their own reviews of a movie and grade them. The site averages the grades and gives the movie an overall rating that changes daily based on the reviews sent in by users.

Recently I find myself using the site more for the basic movie times and locations as the overall ranking of movies has shifted from my ideals. A few years ago I generally agreed with the ratings they gave movies, but lately I seem to like some movies that get the 'rotten tomato' ranking and vice versa. I'm sure my likes/dislikes have changed, but I think the people writing reviews has changed. It really shows how a site I really liked in the past is becoming out of date for me.

Reviews and Ratings

My site picks are ones that rely on reviews and ratings. Amazon and epinions are good. I also like Zagat which expanded on what they already accomplished in print by soliciting opinions from “us”. However I still admit to using the print guide and so do a lot of people I know (they do have zagat-to-go for your phone, etc., but I don’t know anyone who has used it). For travel information, I’ve used Trip Advisor. The site is easy to use. It combines information on travel deals with user opinions and ratings. Users can post reviews, photos and video and ask questions. They can also create “goLists” and travel blogs. There are a lot of other good travel sites, but this one usually has the most posts and the most recent.

Enriching

These are small, visually dynamic, easily configurable widgets that allow you to feature products from Amazon on blogs, websites, and social networking pages.

ShowBuzz.com

CBS NEWS has a fun entertainment site called www.TheShowBuzz.com… it’s full of rich content… maybe too much content… it’s interesting because it caters to people that like MOVIES, TV, MUSIC, FASHION, GAMES, COMEDY, THEATER, LIVE ONLINE RADIO…wow!... pretty much covers a lot of ground as far as the entertainment goes. Each article on this site is basically set up in TWO parts.

The first upper-half is what a writer at CBS NEWS wrote… and the lower half is what The People had to say… here is an example More Vanessa Hudgens Pics Surface Online . The area in WHITE is your regular article done by a reporter… the area in PINK is what the registered readers have to say regarding the article… I love the disclaimer… it’s humorous “Now you're in the public comment zone. What follows is not The Showbuzz stuff; it comes from other people and we don't vouch for it.”

I have gotten so used to seeing the articles set up that way that it’s the one big reason why I keep coming back to this particular site … I come back to see if there are NEW COMMENTS by the user regarding a certain article … it’s much more interesting than the article itself…. In fact, when there are no comments at all… For example in the “Marc Anthony and J.Lo going back to school” … it makes the article look like it’s lacking something.

LuisMoreno

Why not Fiction?

I find it interesting that, if collaboration is one of the defining tropes of Web 2.0, it is taking place primarily in the realm of non-fiction, among newsies, techies, and other aficionados of facts. Collaboration used to be a particular hallmark of creative artists—painters, poets, musicians—but artists are leery of the Web, nervous (with some justification) of having their work degraded by unskilled practitioners.

The creative collaborations that do take place are often low-brow, lo-fi, and in a sense unambitious projects, like somethingawful's photoshop phridays. These are dadaistically hilarious, but they only take you so far. Concepts like wikifiction have somehow gotten pigeonholed into fantasy role-playing genre novels, and it's hard to get too excited about something as massively derivative as fanfiction (see also http://www.fanfiction.net ), though that's certainly a genuine and intriguing Web 2.0 phenom. It's a shame that the art of Web collaboration works so well in the domain of facts but has created such uninspiring results in the online arts, and it's confusing, too, from the standpoint of potential profit.

I would have thought marketers in publishing and advertisers in general would have seen the monetary possibilities of creative collaborations. If mass-market publishers or even smaller houses were to sponsor and advertise their own fanfiction rings they might significantly increase traffic to their sites. Small presses and online literary journals could definitely up their numbers by initiating collaborative projects for their readers. It should be possible for publishing houses (or other kinds of labels or distributors) to open fee-based subscription fanfiction sites in which the original author (or recording artist, or animator) participates with subscribers in creating an online serialized novel (or other artwork), or in which participants would vote on the best annual efforts, and the winners would go on to be read by the author, and selected for a prize (I'm sure, actually, that this must have been done somewhere by someone). Think the Heinz Ketchup campaign on You Tube, but with one massive ad-space in constant flux, growing and (hopefully) improving, rather than thousands of individually produced advertisements, most of which are garbage. Obviously copyright and IP issues are the real bogeys turning artists from avant-gardists into reactionaries . Envious of the vitality of the Web space, covetous of its potential, but jealously guarding their sacred texts and graven images, creative artists are the despicable conservatives in the Age of Information. Issues of collaboration aside, I'm shocked that there are poets refusing to publish in online journals for fear someone should copy and paste their work to a blog, and artists defacing their own work with gallery or distributor logos stamped over the images lest a home printer be put to nefarious uses. According to "The Machine Is Us/Ing Us," we're going to have to re-think copyright. I think, actually, that an irrevocable shift toward the total devaluation of copyright and intellectual property could already have taken place. You probably remember how in April Internet activists led "cyber riots," plowing down all attempts to stop them from disseminating a DVD/Blu-Ray encryption key. For the first historical moment that I can think of, activists and individuals are indisputably on equal ground or in a stronger position that the powers they threaten. The encryption key activists were not protesting the suppression of the cryptographic key; they were publishing it, unstoppably. Of course online activists have acted out in support of individual authorship as well. Besides, the AACS riots, the other notable act of cyberactivism that comes to mind are the denial-of service attacks enacted against ebaum when it blatantly republished a site from ytmnd (see also http://en.wikipedia.org/wiki/YTMND) as ebaum's own work. Protestors from across the Web (and notably from somethingawful) joined forces to crash ebaum.

Interestingly, the site that was stolen from ytmnd was itself a parody drawn from (and basically just consisting of) stolen material. Also interestingly, even this old-fashioned protest in favor of individuality, authorship, and IP rights was an act of spontaneous collaboration, a creative collaborative act from the collective.

- Micaela

Audiostreet.net

One of the websites I would like to discuss is … audiostreet.net it’s a perfect example of Web 2.0 being brought to life by musicians in need of exposure. According to Audiostreet.net they offer “a complete solution for bands & artists looking to make a strong internet presence.” They basically take the concept behind MYSPACE MUSIC but add the elements of TOP TEN LISTs and ONLINE “RADIO” PLAY. It amazes me how sites like these are changing the way musicians feel about posting and sharing their material… taking into consideration that most artists have a fear of having their work “stolen” in one way of another if posted on the internet. Ideas that have changed the world usually emerge from “necessity” …

I feel that the need to get “good music” out there is what is making musician seriously consider the internet for building up a fan-base. From one end of the spectrum music-fans no longer have to relay of territorial radio to “tell you” what you should listen to…. The Internet gives them more choices. While at the other end, artists and bands that can’t land that major labels are looking for alternatives to getting their music out there. Places like Audiostreet.net bring those two” needs” together….
1) They give the MUSICIAN, free music hosting with a basic account (which includes 3 songs) for a fee they can SELL their music on their own through the site….
2) And for the MUSIC-FAN it puts the music choices in their hands… all music on this sites is split up by genre and top ten lists (and languages) …the fan browses the site based on their musical tastes and interest…. You add music to your own playlist (your own radios station)TOP TEN lists are generated by how many times people have clicked on a track and there are always new songs being added as long as there are musicians willing to post their music….

The MACHINE is feed by the users… The MACHINE replaces (on the Internet) the traditional “Radio Programming Director”

LuisMoreno

Friday, September 21, 2007

Net Generation: Digital natives

Considerations for the Ne(x)t Generation workplace.

Session 1 Homework Assignment

Please remember to do your class assignment. It should be fun and there are no wrong answers!

Explore the web trying to find 2-3 sites relevant and interesting for Session 2: Characteristics of Web 2.0 Businesses including the seven core competencies.

  1. Services -- not packaged software -- with cost effective scalability
  2. Control over unique, hard to create data sources that get richer as more people use them
  3. Trusting users as co-developers
  4. Harnessing collective intelligence
  5. Leveraging the long tail through customer self-service
  6. Software above the level of a single device
  7. Lightweight user interfaces, development models, and business models
Post each link and a brief description to this blog by end of day Wednesday, September 26. We will then discuss as many of these sites as possible at Class Session 2 on Thursday, September 27.

Session 1

Thanks to everyone for a really interactive class session class tonight. I hope you all got quite a bit out of it.

Please be sure to check your email for invites to author the blog.

Also be sure to watch "The Machine is Us/ing Us" -- it is the first video in the Web 2.0 Videos clip list below but can also be found here.

Also have a look at the Session 1 links list. These are sites that we covered in class.

I will let you know where next week's class will be held in the next day or so.

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